Maplewood at Sea

Piracy I: The Beaumont

the year is 1655 and the Sea Razor catches the Montaigneese trading vessel Beaumont heading to Castille to sell her wares of ambergris and coral. seriously outclassed in speed the Beaumont nevertheless nearly escapes after the Razor runs into a reef and a sargasso. before she can escape the pirates clutches, however, the Sea Razor crashes into her side in a boarding attempt. the fighting is brief. the pirate fill their hold and let the crew and captain sail on with cargo left and their lives intact.

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Adventure IX: Pieces

Act I: The Dowry of Pardoux
after Profit finds information on a secret treasure trove, our Pirates go in search of buried riches. after abducting the only remaining crewman to know the whereabouts of a massive dowry buried on an island inhabited by brutish cavemen, the Boondoggle arrives in search of that treasure. entering a large cave system they find large winged, tunneling, firebreathing, element controlling scaly reptiles (that in no way resemble any other trademarked giant flying firebreathing reptiles) guarding this haul. they elude the LWTFECSR’s but run into the lost maidens ghost. fighting her in the ethereal plane with the aid of Vlads magic cloak, they dispatch her and loot the trove. Pirate crew body count: 27

Act II: High Seas Heist
Porfirio concocts a plan to nab a payroll headed for the Fortress of Evening in the Purple Towns. finding information on times and dates they lay their trap. the Boondoggle lays in wait pretending to be caught unaware by the passing Naval vessel. The Military ship Ravens Wind takes the bait and “captures” the Boondoggle. the crew of the Boondoggle relay the false information that the rest of their crew is ashore. going for the bait the Captain sends his Marines to capture them. meanwhile the Sea Razors appears and takes the weakened vessel. unfortunately before that happens the Captain orders a skeleton crew to return to port with the captured Boondoggle. the plan works to form and although they lose the Boondoggle, they gain the military galley. the haul is very sizeable.
Pirate crew body count: 28

Act III: The Adventure of Getting a Giant Egg off the Top of the Mountain
Vlad drags the crew onto a dangerous mountain top in search of a Griffons egg to sell. instead they run into a foul tempered Storm Giant. they pretend to throw themselves off the mountain top in subjugation and are allowed to leave.
Pirate crew body count: 3

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Adventure VIII: The Heart of the Forest
After handling the local thugs at their newly acquired tavern, The Strong Arms, our Pirates set out to get both the Boondoggle and the Sea Razor back in sailing shape, and ready for plunder. After their return to the Sea Cave however, they are assaulted by a horror of chain and a host of angry (and hungry) Mermen. Captain Cedric fights valiantly but finds himself reclaimed by the sea. Our Pirates escape and return to the Strong Arms to reform their plans. Reunited with their shipmate, Profit, whos deviously clever plan netted him a bag of gold for his trouble, they arrive at the Sea Cave and begin to investigate the disappearance of their crew as well as Basil. Finding a crystal, most likely created by Basil, it leads them to another Crystal power source powerful enough to breach the magically sealed door in the secret Sea Cave of the legendary Redbeard. After acquiring a tracker to lead them into the woods, following the trail of the Locating Crystal, they brave a tanglewood forest swimming with fairie creatures, destroying a Troll, and recovering a powerful Crystal artifact. This treasure does come with a cost however, as it was being used by the fey creatures in the forest to keep their magic alive, its removal destroying their magic as well as the forest itself. undaunted, the Pirates return to the Sea Cave, open the portal and drive back the Mermen, recovering a kings ransom in loot. They also recover their alchemist, Basil, who seems no worse for wear and is eager to use his newly acquired info to track down more artifacts and unlock the secrets of the fabled Nostro Arium. With a hold full of treasure, and plans for the future, our Pirates must decide where to put their newfound gains, and who is next on their list to plunder…
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ships of Theah

Ship merchant sailing ships

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The Adventure Continues.....
…the Le Vie De Marin bounces gently in the open, deep waters of La Boca De Cielo, the Captain stands atop the quarterdeck looking out over the deep ocean. he waits expectantly for word of his prey, the ship that slipped out of his grasp just two days earlier. his many years as Captain have taught him one thing, patience. and then his answer comes. the silvered medal around his neck begins to hum gently, a message is coming. he removes the necklace from under his tunic, the normally shiny mirrored glass surface begins to swirl with a familiar black mist, a device of the proud Porte’ mages of his homeland. he reaches his hand into the object, his arm dissappearing from sight. reaching into some nether space he gropes around until his hand coils around a rolled tube of parchment. he removes his hand and the swirling mist disappears, returning to a silvery sheen. he unfurls the parchment and reads. a smile crosses his lips. his prey has been spotted, moving with speed westward on the trade winds to the Purple Towns. “Prepare the Sails, All hands on deck” he shouts, the trained Montaigneese sailors jump to action. soon the sails are filled and the ship is cutting through the ocean. “heading Capitan?” say the helmsman “we make speed for the Fortress of Evening” the ships wheel is spun to the new heading.

“news of the Boondoggle Capitan?” the first mate says as he climbs the steps to the quarterdeck
“she has been spotted making sail for the Purple Towns. we will make speed there and rendezvous with Le Magnifique. orders are to wait in hiding by the Fortress, when she leaves the island we will follow in behind and have her.” the Captain smailes again, “then we will sink her to the bottom of the sea”

just below the quarterdeck a sailor attends to his work, just out of eyesight but within earshot. a shout from the bosun “back to work you louse, trim those sheets” “aye aye” says the Pirate they call Prophet, and he moves onto deck to attend to the bosuns command. a thin smile spreads across his lips…
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The Adventure Continues.....
…the Le Vie De Marin bounces gently in the open, deep waters of La Boca De Cielo, the Captain stands atop the quarterdeck looking out over the deep ocean. he waits expectantly for word of his prey, the ship that slipped out of his grasp just two days earlier. his many years as Captain have taught him one thing, patience. and then his answer comes. the silvered medal around his neck begins to hum gently, a message is coming. he removes the necklace from under his tunic, the normally shiny mirrored glass surface begins to swirl with a familiar black mist, a device of the proud Porte’ mages of his homeland. he reaches his hand into the object, his arm dissappearing from sight. reaching into some nether space he gropes around until his hand coils around a rolled tube of parchment. he removes his hand and the swirling mist disappears, returning to a silvery sheen. he unfurls the parchment and reads. a smile crosses his lips. his prey has been spotted, moving with speed westward on the trade winds to the Purple Towns. “Prepare the Sails, All hands on deck” he shouts, the trained Montaigneese sailors jump to action. soon the sails are filled and the ship is cutting through the ocean. “heading Capitan?” say the helmsman “we make speed for the Fortress of Evening” the ships wheel is spun to the new heading.

“news of the Boondoggle Capitan?” the first mate says as he climbs the steps to the quarterdeck
“she has been spotted making sail for the Purple Towns. we will make speed there and rendezvous with Le Magnifique. orders are to wait in hiding by the Fortress, when she leaves the island we will follow in behind and have her.” the Captain smailes again, “then we will sink her to the bottom of the sea”

just below the quarterdeck a sailor attends to his work, just out of eyesight but within earshot. a shout from the bosun “back to work you louse, trim those sheets” “aye aye” says the Pirate they call Prophet, and he moves onto deck to attend to the bosuns command. a thin smile spreads across his lips…
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Adventure VII: Chance Encounters

Our Pirates limp to the Isle of the Purple Towns for some much needed repairs and to unload their cargo hold of Castillian Marble. Aftert the death of Captain Plante at the hands of the Inquisition, they are also in the market for a new Captain.
After much deliberating and some questions about spelling, Porfirio fabricates some shipping papers and “Le Prophet” berths in Kariss and unloads her cargo (at a small loss). Not wanting to press her papers luck they head around the coast to Utkel for the much needed repairs to the Boondoggle. having the repairs completed, the ships coffers are now completely empty so acting Captain Draoi orders the ship to set sail for the mist covered Avalon coast.
En-route they employ the Theah famous “Smokestick Gambit”, made popular by the Pirate/Sailor/Bard Prophet. Having no success (this time)[because they didn’t have a balista equipped with a grappling hook] they make port in Fenshire and begin the search for a new Captain, and some easy money.
Prophet begins the search for a new Captain while the others tend to various duties in town.
At one of the seedier local pubs, while searching for some easy coin, Porfirio runs into Santos Mianta. His old partner in Castille, that betrayed him, framed him for murder, and left him for the gallows. Deciding on a strategy of a slow revenge, Porfirio confronts Santos, telling him all is forgiven, and that they should renew their association. Santos, seemingly relieved, tells him he’s glad they can work together again. Santo’s says he has a “sweet score” lined up and Porfirio should meet him in the dark, scary, out of the way alley around back in a little while so they can “discuss it”. Sensing that “nothing could go wrong”, Porfirio goes to meet him.
Betrayed Again! In a surprising twist in the dark, scary, hard to hear you scream for help alley he finds himself in an ambush! Things look grim for our Pirate, and just as it seems certain Santos will finish the job he started in Castille years ago, Porfirios allies burst onto the scene and turn the tables. In the melee that ensues,however, Santos manages to escape.
Later, a local bar is burned to the ground, Cedric makes a new little friend named George, and the Eisen gets drunk with another countryman.
Meanwhile, Prophet decides on a staunch Vendel Captain over the other candidates, which included a not in the least bit suspiciously eagar Montaigneese, and arranges to meet the Vendel the next day. The next day, our Pirates arrive to meet the new Captain of the Boondoggle. The Vendel, while seemingly quite reliable to honor his obligations the previous night, is a no-show. In a lucky turn, the not in the least suspicious Montaigne applicant wanders by nonchalantly. Our Pirates discuss the possibility of the Vendel falling to foul play the night before, but its decided that this Montaigne has the right stuff for the job.
Louis Farnot takes command of the Boondoggle and they set sail around the coast to a “sweet score” the new Captain knows about.
Two days later, after taking onboard several hundred Montaigneese revolutionaries, our Pirates are thrown in the brig along with the original Castillian crew. After the mutiny, an unfortunate and unforeseeable tragedy befalls the boy, George, and the Boondoggle sets sail under the command of Captain Louis Farnot for the Montaigne coast.
Before Farnot can reach the Montaigne coast, however, the ship is captured by the Montaigne navy.
later, while our Pirates are awaiting transport to the Bastille, they organize a cunning and daring escape on a commandeered wagon. Bursting onto the wharf they valiantly retake the Boondoggle. Prophet courageously stays behind to cover their escape and the Boondoggle slips away into the night.
After avoiding the Montaigneese navy that is in hot pursuit (the clever pirate/bard/comedian Prophet having slipped aboard the chasing vessel unnoticed) the Boondoggle happens on the secret pirate cove of the legendary Redbeard, without even a mention of the name Prophet thus far. Half submerged they find his famous ship, the Sea Razor, and begin plans for its refit. In the sea cave they also find a door, protected by a magical ward, with symbols leading the Pirates to beleive it is somehow connected to the fabled Nostro Arium. After a brief search for treasure yields no clues as to what happened to Redbeard nearly ten years ago, our Pirates wonder if something horrible befell him here in this very sea cave? Deciding that its really nothing to worry about, Porfirio, Cedric and their new Eisen friend Einhandor go and check out a local tavern Profirio has recently become the owner of while Ludger, the Castillians and Basil stay behind to work on opening the magically protected door. Still no mention of Prophet.
Upon arriving at the run down inn, several days later and still with no mention of the missing bard, called the Strong Arms, our pirates are met with an ill tempered debtor that holds the new owner (Profirio) responsible for the debts of his predecessor. With a fight imminent, the Pirates prepare for action. I bet their missing Prophet now.
Back in the sea cave, things look dark, as creatures from the sea rise out of the deep and prepare to lay claim to the new Pirate interlopers and from out of the magically sealed door a horror of living chain emerges. Ludger and the rest prepare to fight for their lives in this unexpected ambush……… And Prophet is no where to be seen, yet still no one has noticed.

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The Purple Towns: Part I

The Merchant Sailors that settled on the bountiful island known as the Purple Towns (for the purple colored clay that make up much of the buildings constructions) decided long ago that instead of a Monarchy they would rule as a collective, with the men and women who braved the seas at the head of this new nation. Over the centuries these brave souls would become known as the Sealords, and would become the nobility of this majestic violet isle.
The Purple Towns are the largest free commerce nation on Theah and as a result are incredibly wealthy. ships from every nation stop here regularly to trade and ply their wares and as such nearly every item imaginable comes here for sale at one point or another. in fact, there is a saying that goes “if you cant find it for sale in Menii, then it doesnt exist”
The island itself is very inviting, having mild winters and temperate summers and the coastline is easily accessible from the sea. as a result the Purple Towns navy patrols the waters surrounding here with jealous efficiency. at any given time however, there can be seen scores of masts coming and going from the various ports on the isle and the navy rarely stops ships unless they deem them “a threat”. as such there are many rumors that pirates litter the small grottos and bays that line her winding shoreline, approaching by night for rest and repair and stealing away before the bright light of dawn. there are even wild rumors that the Sealords informally condone these pirates (in return for a share of there plunder no doubt) but they vehemently deny these allegations.
Of the major trading ports on the Isle, Menii in the west is the largest and most well guarded. Kariss, in the north, used to be the unofficial capital but now is home to the wealthy and aristocratic of the Isle. being far less ambitious than busy Menii.
The Fortress of Evening is home to most of the Navy, and they use their position on the eastern shore to respond quickly to threats to the isle and monitor her waters.

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XP for Background

Time to institute the Background for XP option. providing background, character info, personal habits, backstory and significant events in your characters past (all plot-hook ready) will net some decent booty in the form of XP, Pirate(hero) Chips, Gold Crowns or even Sweet Items.

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as our Pirates limp their way Northwards to the Purple Towns to seek much needed repairs and find a buyer for their cargo hold of Castillian Marble.

saved by the timely and fortunate arrival of the mighty Hrothgar, our Pirates narrowly escape the clutches of the vicious Inquisition. now they sail northwards with the inquisition hot on their trail.
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